Lambda
Project

A free to play browser game inspired by Track Mania / F Zero X which is currently in open Beta.

News

Version 1.1 Physics Update

The 1.1 update is our first physics revision designed to close the gap between different driving styles and push drivers to implementing a full toolset of different techniques to achieve the fastest times. For this update we were determined to not punish any current driving technique, so there haven't been any nerfs, instead various bonuses have been added. As a result, most campaigns and track records will now be able to be beaten if you choose to deploy this wider toolset.

Physics Changes

- Reduced the amount of speed loss from lifting off the throttle

- Increase the amount of grip awarded when coasting

- A small acceleration and additional steering bonus have been added when certain conditions are met during drifting

Visual Changes

- The vehicle ribbon and drift lines will now color amber after a throttle+brake release drift has been performed

- The vehicle ribbon and drift lines will now color purple when an acceleration bonus is being applied

Controls
& FAQ

Keyboard layout // Active keys highlighted

Esc1234567890-=
TabQWERTYUIOP[]\
CapsASDFGHJKL;'Enter
ShiftZXCVBNM,./Shift
CtrlAltSpaceAlt
W / ↑Accelerate
S / ↓ / SpaceBrake / reverse
A D / ← →Steer
RRespawn
FRestart
1 / 2 / 3 / 4 / 5Change camera
UToggle HUD
GToggle ghost
Esc / TPause / leaderboard
01What is Lambda Project?

Lambda Project is a browser racing / time trialling game built on ThreeJS, with inspiration taken from Track Mania, F Zero X, Gran Turismo and Tron. The game is currently in open beta so graphics, handling and gameplay features are subject to change.

02How do I drive?

You can launch the game and drive as a guest user but will not have your times logged in the top leaderboards. Create an account and you can compete for the top times.

03What are the controls?

Use W or ↑ to accelerate. Steer with A / D or ← / →. Hold S, ↓, or Space to brake; You can also use a game controller, though support for this is currently limited.

04How do I change camera?

Press 1 for the chase camera, 2 for a closer and lower chase camera, 3 for the cockpit camera, 4 for the top-down camera, or 5 for the broadcast camera. Cockpit camera is experimental and because of the nature of these vehicles may be difficult to drive in for some. We recommend either chase camera.

05How do I respawn or restart my lap?

Press R to respawn at the last checkpoint with your speed and momentum preserved, or press F to restart your current race from the grid. On a gamepad, use Triangle to respawn and Circle to restart. Respawning is a useful way to practice tricky parts of the track.

06How do I pause?

Press Esc to pause the race and open the in-game menu. Your current run will remain frozen until you return.

07How do I toggle the ghost?

In Multiplayer, press G on the keyboard or L1 (LB) on a controller to hide or show ghosts. Press it again to toggle them back.

08Why am I long way off the top times?

The physics are designed to be very challenging. The high speed nature of the vehicles means small mistakes are very punnishing.

09I created an account but didn't receive the validation email.

Because the site is new, the validation email may have been sent to your spam or junk folder. We recommend using the log in with Google button to create an account.

010Will there be more tracks?

Yes, we plan to release more tracks based on real life circuits.